![]() ![]() ![]() By late 2021, they had also found a publisher called Prime Matter. While more release dates were announced and missed, development seemed to be on track after 2020, with no reports of development restarting again. The game is set aboard a space station in a cyberpunk vision of the year 2072. It is a remake of the 1994 game System Shock developed by Looking Glass Studios. They also announced a 2020 release date at this time. System Shock is an action-adventure game developed by Nightdive Studios and published by Prime Matter. Later that year at GDC, Kick explained that development had restarted with a new team due to feature creep, and the cope of the game blowing out of proportion. Development seemed to continue, but in February 2018, the Nightdive CEO announced the game was put on hold. The goal was met less than a month later, and it went on to raise a total of $1.35 million by the end, with the additional funding set to be used for macOS and Linux versions.Īfter the Kickstarter, the game had a December 2017 release date, but this was pushed back during that year when Nightdive announced they would be developing the game un Unreal Engine 4 instead of Unity, essentially restarting development, which also saw Avellone leave the project. Nightdive later began a Kickstarter campaign in June 2016 to secure more funding for the game, with a total goal of $900,000. Veteran writer and designer, Chris Avellone, was only confirmed to be involved at this point. Certainly it would be historical to bring back the game that started Unreal, both the game series and the game engine.The remake of System Shock was first announced in November 2015, with development taking place in the Unity engine for a PC and Xbox One release. Whatever the case, a modern remake of the first Unreal would be a tantalising prospect, with all the textural and lighting goodness that Unreal Engine 5 is capable of. ![]() Bleszinski is at work on a memoir of his gaming career, while the game designer is busier with his restaurants and theatre production nowdays. While this was mysterious, it could be due to a myriad of reasons. Stephen Kick tweeted: "After our Quake Remaster reached out to on our behalf hoping we could give Unreal the same treatment.and I guess if you want that leave a message to let Tim know".Ĭliff Bleszinski then replied to Kick's message, with the cryptic: "Not saying anything for legal reasons". The CEO of Nightdive Studios, which is working on a remake of System Shock, then jumped onto the bandwagon. ![]()
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